What’s Up This Week - Aug 26


Meta Magic Studio staff

Meta Magic Studio staff

The next two days will be review days of sim builds that Meta Magic Studio has (hopefully) developed to customer satisfaction. One of them is a final check off phase, where basically we turn over the “keys.” The second project is in next to last phase review which means the client goes through the sim to give us our final punch list. And the third one is in a middle phase, where we begin the actual work of content layout.

The first two projects are under strict NDA and are not even built under the “Banana Stein” creator name, nor with any Meta Magic Studio bragging rights. Such is life. Now I am very proud of my builds, but sometimes clients want “their” name as the project creator, so for a (hefty) fee, we will accommodate them. (We charge 2x more than standard fee for such a set-up.)

The third project - which has my name all over it - is exciting, but I wish it would be moving faster. But sometimes the clients do not move as fast as we would like.

So keep your fingers crossed for luck for us!

Concept build - Meta Magic Studio

Concept build - Meta Magic Studio

Over on Meta Magic Studio sim, you can see a prototype build we did of a “Tahiti” style resort for a client. It will be up for a few weeks as they do some testing.  (SLURL)

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What’s up with Meta Magic Studio?


Meta Magic Studio Blimp

Meta Magic Studio Blimp

We have received a few emails wondering what Meta Magic Studio has been up to lately. Some are even worried that we have gone away on vacation! Ha!

As usual, we are under NDA with our clients, so there is not much to say at this time. But we are happy to say that we are busy with two new clients developing their Second Life community presence. We also continue working with a number of companies and not-for-profits in building their web 2.0 networks.

Plus we continue our long term relationship with Cisco Systems and are currently working on their AXP Pavilion and other updates to their four public sims in Second Life.  Cisco also has an extensive plan for their very successful tech chat series with presenations starting again in September and planned through May 2009.  Dannette Veale recently posted a blog entry on this subject.

Our team remains very busy. Mike and Jen have been putting in major hours with new clients while Dot keeps us organized. As for me, I am spending about 50% of my time in Second Life, 20% on OpenSim, Multiverse and Google Lively, while the rest of the time is spent with other web 2.0 projects for our clients.

From a long term perspective, we remain bullish on the Second Life grid despite the doom predictions. We are also beginning to work with OpenSim projects with an eye on the universal avatar and universal permissions systems.

On a personal note, I am not that “excited” by Google’s Lively. It remains a poor example of community 3D space, but since it is Google, we are not writing it off.  We are supporting a couple of efforts at this time.

All the best

Guy “Banana” Schilling

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A sim is born


Meta Magic Studio - Second Life - August 2008

Meta Magic Studio - Second Life - August 2008

Meta Magic Studio has owned the sim Los Arboles since December 2006. The sim is intended as a demonstration sim where we show case build examples including office spaces, amphitheater, theater, gathering spaces plus some other unique concepts that demonstrate prim usage and texture development.

The Los Arboles sim is a “standard” simulator offering from Linden Lab which they classify as a private region (island). From Linden Lab:

Private regions (Islands) are a great solution for large projects, community development and permanent event spaces. Private regions can be grouped, or joined together to create a contiguous space, so you can add to your land mass as your community and projects grow.

Linden Lab also offers Openspaces sim.

Openspaces (light use regions) are also available so you can add ocean or open park land. For more information, check out our Information on Openspaces knowledge base article.

While both sims are same in size (aprox 65K sq meters), their performance and prim allotment are vastly different.

At Meta Magic Studio, we wanted to easily demonstrate this to our customers, so we decided to purchase an Openspace sim and have it placed next to Los Arboles. We have called it Meta Magic Studio - heck, marketing is important!

The build here is more tongue-in-check than Los Arboles. We have textured the land with our logos and made purple trees.

Meta Magic Studio - Second Life

Meta Magic Studio - Second Life

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Meta Magic Studio is proud sponsor of KONA


KONALast week, at Meta Magic Studio’s monthly review meeting, it was decided that we should become a sponsor of KONA Radio. It was the easiest decision we made at the meeting. We did make a list why we should do it. Here is what we listed:

  • We need to started branding Meta Magic Studio™ within Second Life® due to the trademark name change of SL Brand.
  • The music featured on KONA is well done and has been featured on Los Arboles, home of MMS, for over 15 months.
  • The station is well run by Ravishal Bentham and GoSpeed Racer.
  • The price was excellent - and a great value.
  • We recommended the station stream to Cisco Systems and they are playing it.
  • The station plays music our entire team likes.
  • We play KONA in our RL office in Santa Cruz and at my home office.
  • And Cheerie likes to dance to them late at night. (lol - she hates that i caught her dancing!)

Then KONA surprised us with two outstanding spots. So check out Kona and listen for our spots!

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Google’s Lively


Started working in Google’s Lively yesterday so these are my initial reactions. In one word - disappointing.

In more words - Google has a long way to go, but some things they got right.

It is a 2.5D approach to interactive worlds. It is better than Active World but not even close to Second Life. I know there is the power of Google behind this so I can not dismiss it right away, but this thing needs help.

I have read were people said it was easier to navigate than Second Life, but my initial testing on 10 people showed similar problems. It is NOT intuitive. People with gaming backgrounds pick it up faster, but their reactions to the graphics is a barrier. Those with no / little gaming experience were happy with the graphics but left on their own, could not figure out how to move and interact.

Lively is a endless series of disconnected virtual chat rooms, each capable of holding up to 20 avatars at once. Rooms vary in size a little and can be listed on the website, or remain unlisted. This is not what I would expect, at least you need to be able to get 100 avatars into a room. My personal sim on Second Life has achieved 80 avatars before crashing.

I plan on spending the next few weeks in here, learning it and seeing what opportunities present themselves.

Initial Positive Feature: You can set up a room off of your website, so people do not have to figure out in world where you are.

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Cisco Live SL - June 24 Recap


Cisco Live! SL - Event Board

Disclosure: I am a contractor for Cisco Systems and I develop their Second Life Virtual Campus. My opinions are my opinions!

Cisco Live SL Pavilion

Yesterday, Tuesday, June 24, I was at Cisco Live! SL all day. Lots of very well attended events going on throughout the days. Here are just three highlights:

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Cisco Live - Packet Sort Game - “Game ON”


Cisco Live SL

Cisco Live! Pavilion - Second Life

The final step in any development, is the deployment. The time that you release to the world your new offering. I always enjoy these moments and believe that they should be marked with some sort of celebration or at least a big cheer. But usually, with the normal day to day activities and the typical time pressures, these deployments are never fully acknowledged, let alone celebrated.

And with any deployment, there is the natural nervous anticipation of users reactions. Who will visit? How many will visit? What worked? What didn’t work? What can we improve? Are we getting the anticpated results, or is something else happening?

Plus there is the dread of something not working or not being accepted or worse, not useful. I always prepare myself for the negative reviews; that way, if it does happen, I am mentally prepared.

Deploying builds in Second Life come in various ways: the reveal of a secret, the slow build out, or the bang - here it is.

Meta Magic Studios’ latest project which launched today is the Cisco Live SL Pavilion which is in support of the annual Cisco Live mega event being held in Orlando, Florida next week. Cisco Live is Cisco’s annual IT and communications conference. The conference features Networkers, their premier education and training program, and other special programs designed to meet the diverse needs of today’s IT and communications professional from increasing technical proficiency to understanding the impact of technology on business. (There is one planned for Johannesburg, South Africa in December)

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Collaborative Game Development


Dedric Mauraic - Genius Scripter - is putting the finishing touches to a collaborative game that will be used for Cisco Live!. I am not going to give the details away but let me tell you that in our testing at the Meta Magic Studio, we were laughing and having a great time with the game.

I am always impressed when some one is able to execute a non-violent game. And able to execute it in Second Life® with all of its inherent limitations. Stay tuned for more on this….

Photos from our morning testing. That is Cheerie and Dot with me.

Collaborative Game Testing - Meta Magic Studio

Collaborative Game Testing - Meta Magic Studio

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